[CONFIG]
INCLUDE=0
VAR=1
LOWINIT=1
FCT=0
SSP=0
CODE=1
LIBRARY=0
FINISH=0

[VAR]
VAR1=%	%I_Alea_XX_NUMFCT1_XX : INTEGER;
VAR2=%	%X_Alea_XX_NUMFCT1_XX : DOUBLE;
VAR3=%	%//Nouveau_XX_SORTIE1_XX : INTEGER;

[LOWINIT]
LI1=I_Alea_XX_NUMFCT1_XX := Round(Abs(Now));
LI2=X_Alea_XX_NUMFCT1_XX := I_Alea_XX_NUMFCT1_XX/2147483648.0;
LI3=XX_SORTIE1_XX := X_Alea_XX_NUMFCT1_XX;
LI4=Nouveau_XX_SORTIE1_XX := 1;

[CODE]
C1=I_Alea_XX_NUMFCT1_XX := Round(Abs(65539*I_Alea_XX_NUMFCT1_XX));
C2=X_Alea_XX_NUMFCT1_XX := I_Alea_XX_NUMFCT1_XX/2147483648.0;
C3=XX_SORTIE1_XX := X_Alea_XX_NUMFCT1_XX;
C4=Nouveau_XX_SORTIE1_XX := 1;
